Filter Layer
Written By Philipp Brockerhoff
Last updated 12 minutes ago
A Filter Layer applies visual effects to all visible layers below it in the layer stack. Use Filter Layers to adjust the overall appearance of your map, add texture overlays, or apply effects such as blur and tilt-shift.
Multiple Filter Layers can be combined to create more complex effects.
A Filter Layer supports several different filter types. Only one filter can be active per Filter Layer.
Plan Limitation
Free accounts can select between Saturation, Clarity, Sharpness, Faded and Black & White Filter. Upgrade to a paid plan to unlock all filters.
Color Filter
Color Filters apply predefined color transformations to the map. Choose from a selection of presets to quickly change the overall mood or appearance of your map, such as cool & warm, parchment, or overcast effects.
The following settings are available:
Filter Type: Select one of the available color filter presets.
Opacity: Controls the strength of the filter.
Texture Filter
Texture Filters overlay a texture across the map. Click the texture preview to open the Catalog and select a texture.
By default, the available textures depend on the selected scene style. To access textures from other scene styles, open the Catalog and select a different style.
The following settings are available:
Texture: Select the overlay texture.
Mode: Choose whether the texture is rendered once or repeated across the map. When using Repeated, the texture scale can be adjusted.
Blend Mode: Controls how the texture blends with the layers beneath it.
Opacity: Controls the strength of the filter.
Color Adjustment Filter
Color Adjustment Filters modify the colors of the entire map without changing the underlying content.
The following adjustments are available:
Hue
Saturation
Brightness
Contrast
Opacity
Blur Filter
Blur Filters soften the appearance of the map.
The following settings are available:
Blur Size: Controls the strength of the blur.
Opacity: Controls how strongly the blur is applied.
Tilt-Shift Filter
Tilt-Shift creates a gradual blur effect while keeping part of the map in focus. This effect can be used to draw attention to a specific area or create a miniature-style appearance.
The following settings are available:
Shape: Choose between a linear or radial focus area.
Horizontal Offset: Moves the center of the focus area horizontally.
Vertical Offset: Moves the center of the focus area vertically.
Blur Size: Controls the strength of the blur.
Angle: Rotates the focus area when using the linear shape.
Width: Controls the size of the focused area.
Opacity: Controls the strength of the filter.
Performance
Filter layers require additional processing and may reduce editor performance, especially on larger maps or slower hardware.
If the editor becomes less responsive, consider temporarily disabling Filter Layers while editing and enabling them again before exporting your map.
Tips
Use multiple Filter Layers to combine different visual effects while keeping each effect easy to adjust.
Lower the filter opacity to create more subtle effects.
Place Filter Layers near the top of the layer stack when you want them to affect most of the map.
Disable demanding filters while editing if they impact performance.
See Also
Layers Panel: Create and manage Object Layers, control drawing order, and organize map content.
Catalog: Browse and select assets of different types.
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